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Project: ScummVM

Revision: 34752

Author: tanoku

Date: 05 Oct 2008 16:31:18

Changes:

Merged revisions 34748,34750 via svnmerge from
https://tanoku@scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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r34748 | dreammaster | 2008-10-05 12:25:35 +0200 (Sun, 05 Oct 2008) | 1 line

Changed NPC schedules to be loaded when an NPC is activated - this avoids an issue with the Castle Skorl's pre-activation room number being invalid room #99
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r34750 | fingolfin | 2008-10-05 14:18:16 +0200 (Sun, 05 Oct 2008) | 1 line

Fixed ambiguous 'else'
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Files:
modified: /scummvm/branches/gsoc2008-gui/engines/lure/res_struct.cpp (try)
modified: /scummvm/branches/gsoc2008-gui (try)
modified: /scummvm/branches/gsoc2008-gui/engines/lure/res_struct.h (try)
modified: /scummvm/branches/gsoc2008-gui/common/unarj.cpp (try)
modified: /scummvm/branches/gsoc2008-gui/engines/lure/res.cpp (try)
Diff: To list